A Rube Goldberg Machine is a whimsical contraption that accomplishes a simple task through a series of intricate and often humorous chain reactions.
Task: craft an engaging Rube Goldberg Machine using the 3D animation software Cinema 4D and the Redshift render engine, integrate Nuke into the post-production pipeline to elevate 3D rendering.
I reconstructed the beauty pass using a lighting pass pipeline.
Concept: The theme is a fictional video game focusing on the main character and its weapons. The machine showcases the neon cyberpunk world where the video game takes place, featuring some enemies.